Rated R for violence, sex.
Beyond the Sea Gate of the Scholar Pirates of Sarskoe
by Garth Nix
“Remind me why the pirates won’t sink us with cannon fire at long range,” said Sir Hereward as he lazed back against the bow of the skiff, his scarlet-sleeved arms trailing far enough over the side to get his twice folded-back cuffs and hands completely drenched, with occasional splashes going down his neck and back as well. He enjoyed the sensation, for the water in these eastern seas was warm, the swell gentle, and the boat was making a good four or five knots, reaching on a twelve knot breeze.
“For the first part, this skiff formerly belonged to Annim Tel, the pirate’s agent in Kerebad,” said Mister Fitz. Despite being only three feet six and a half inches tall and currently lacking even the extra height afforded by his favourite hat, the puppet was easily handling both tiller and main sheet of their small craft. “For the second part, we are both clad in red, the colour favoured by the pirates of this archipelagic trail, so they will account us as brethren until proven otherwise. For the third part, any decent perspective glass will bring close to their view the chest that lies lashed on the thwart there, and they will want to examine it, rather than blow it to smithereens.”
“Unless they’re drunk, which is highly probable,” said Hereward cheerfully.
About the Author
Garth Nix has been a full-time writer since 2001, but has also worked as a literary agent, marketing consultant, book editor, book publicist, book sales representative, bookseller, and as a part-time soldier in the Australian Army Reserve.
About the Narrator
Paul Tevis is an Ennie-award winning podcaster whose shows Have Games, Will Travel and The Voice of the Revolution discuss games, game design, and gamer subculture. He is an active participant in this subculture, and is a recognizable figure at many of its conventions. He has released his own game, A Penny for My Thoughts, in the summer of 2009 through Evil Hat Productions.